Media Arts
615-898-5628
Kevin McNulty, program coordinator
Kevin.Mcnulty@mtsu.edu
The Animation major is designed for those who wish to work professionally in animation and/or imaging, including character animation, video games, motion graphics, visual effects, simulation and visualization, and image manipulation. This program blends theoretical and hands-on approaches to traditional and digital animation. Students are encouraged to complete their education with internships in professional settings.
In addition to supplemental classes, students take a six-semester sequence of courses (fall and spring) focused in 3D animation. The final two semesters of the six-semester sequence culminate in a two-semester capstone experience in which each student creates a project of their own design or with a team to serve as a primary item in their creative portfolios.
The major requires a minor in Art as described below.
Notice to Transfer Students: MTSU’s Animation degree program is designed as a four-year, eight-semester program. Most of the courses must be taken in a strict sequence. To graduate in four years, students must follow the prescribed sequence of classes described below. ART 1610 - Two-Dimensional Design , ART 1620 - Drawing I , and PHOT 1050 - Basic Digital Photography and Imaging must be completed in the Freshman year. Even with transferring those credits, the student may be excessively burdened with animation classes the first semester sophomore year. ANIM 2300 - Introduction to 3D Animation must be taken no later than the first semester of the sophomore year. Transferring to MTSU’s Animation program later than the first semester of the Sophomore year will definitely require extra semesters to complete the program. Contact an MTSU academic advisor for more information.
NOTE: Majors must complete all major course requirements with a grade of C (2.00) or better.