ANIM 3310 - Texturing, Lighting, and Rendering3 credit hours Prerequisite: ANIM 2300 with minimum grade of C.
Continuation of ANIM 2300 for the development of two- and three-dimensional computer graphics and animation. Further understanding of aesthetics and techniques for building, lighting, texturing, and rendering of three-dimensional models to be used in designing and producing three-dimensional computer-generated animations. Introduces the creation and modification of customized lighting models and techniques involved in the compositing of live-action, sound, and computer-generated images.
Three-hour lecture plus up to three-hour lab per week.
Click here for the Spring 2025 Schedule of Classes
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