ANIM 2300 - Introduction to 3D Animation
3 credit hours
Prerequisite: ART 1610 or ART 1620 . Animation majors/minors only; others permission of instructor.
Three-dimensional computer graphics and animation. Emphasis on the aesthetics and techniques for building, lighting, texturing, animating, and rendering of three-dimensional models to be used in designing and producing three-dimensional computer-generated animations. Includes a broad survey of the process and techniques involved with creating digital media quality three-dimensional animations and techniques and aesthetics incorporated into traditional methods of animations for contrast and comparison.
Must be taken no later than first semester of the sophomore year.
Three-hour lecture plus up to three-hour lab per week.
Formerly ANIM 3300
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